The Ghost in Me ​
My Role ​
- Engine Work, Programming, UI Implementation
Created Using ​
- Unity Engine
- C#
- Aseprite
Overview ​
This was the first project I made in the Unity engine, and I created it as part of a 5 day long game jam during my college degree.
This game is a 2D puzzle/platformer in which the player takes on the role of a reaper helping souls pass on. The player can choose between six levels, using their ghostly powers to avoid obstacles and progress through the level. The game features a unique mechanic where the player can switch into a 'ghost mode' for 5 seconds at a time, allowing them to pass through walls and other obstacles to find ways to allow their physical body to progress.
I received positive feedback from my peers at college about this game, and am proud of the work I put into it, I especially like the 2D assets and tilemaps, which I created myself using Aseprite.
Showcase ​
The gallery below shows some screenshots from the game.