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The Ghost in Me ​

My Role ​

  • Engine Work, Programming, UI Implementation

Created Using ​

  • Unity Engine
  • C#
  • Aseprite

Overview ​

This was the first project I made in the Unity engine, and I created it as part of a 5 day long game jam during my college degree.


This game is a 2D puzzle/platformer in which the player takes on the role of a reaper helping souls pass on. The player can choose between six levels, using their ghostly powers to avoid obstacles and progress through the level. The game features a unique mechanic where the player can switch into a 'ghost mode' for 5 seconds at a time, allowing them to pass through walls and other obstacles to find ways to allow their physical body to progress.


I received positive feedback from my peers at college about this game, and am proud of the work I put into it, I especially like the 2D assets and tilemaps, which I created myself using Aseprite.

Showcase ​

The gallery below shows some screenshots from the game.

Game Screenshot

Game Screenshot

Game Screenshot