Skip to content

Surveillance State

My Role

Sole Programmer

Software & Languages Used

  • C#
  • Unity Engine
  • Blender

Achievements

  • 900+ views on itch.io
  • 230+ downloads on itch.io
  • 3 YouTube gameplay videos posted

Overview

Context

I created Surveillance State as part of my college degree, where I challenged myself to learn the Unity engine and create a 3D game demo from scratch.


This game is a first-person horror experience where the player must monitor security cameras, reporting any anomalous 'incidents' that occur to stay sane and survive the night. The game demo features a single apartment level with a variety of rooms and incidents to look out for.


This was my first time creating a 3D game in Unity, and I learned a lot about the engine, 3D modelling and texturing, and programming in C#. I am proud of the positive reception the game received in comments on itch.io, and I am glad to have had the opportunity to learn more about the engine and developing 3D games.

Showcase

The gallery below shows some screenshots from the game.

Game Screenshot

Game Screenshot

Game Screenshot