Ratventure
My Role
Sole Programmer
Software & Languages Used
- GDScript
- Godot Engine
- Blender
Achievements
- Achieved 2nd place in the game jam
Overview
Context
This game was developed for a 10 day long game jam during my time at college, where I learned how to create a 3D game in the Godot Engine leveraging previous experience creating 2D games in the engine.
I participated in a 10 day long game jam whilst I was studying at college. I worked alone to create a 3D time-trials platformer game with a theme of 'Sewer'.
In Ratventure, players take on the role of a rat with a goal to finish a level - find the cheese - as fast as possible. Featuring a data saving system that keeps track of player's best times for each level, I was able to put some thought into level design and create shortcuts and skips that players could learn about and use to improve their times.
Creating this game was an experience in learning how to create a 3D game in the Godot Engine, and I am glad to have had the opportunity to learn more about the engine and creating 3D games in general. I am proud to say that I achieved 2nd place overall in the game jam.
Showcase
The gallery below shows some screenshots from the game.