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Drill Defender

My Role

Sole Programmer

Software & Languages Used

  • GDScript
  • Godot Engine
  • Aseprite

Overview

Context

This demo was developed alone as part of a 5 day long game jam during my time at college.


I created a short mining game demo for this jam, where players must mine into a procedurally generated asteroid to gather resources and upgrade their mining capabilities.


This demo taught me a lot about managing my time effectively, and cutting features that were not necessary to create an engaging prototype while still meeting the game jam deadline. I also learned about creating game design documents and how to use them to guide my development process.

Showcase

The gallery below shows some screenshots from the demo.

Game Screenshot

Game Screenshot

Game Screenshot